Inhaltsverzeichnis
AI Funktionen
Items
Kampf
Mobs
AI Funktionen
erzeugen einen Eintrag in der
AI_Queue
Items
AI_DropItem
AI_EquipArmor
AI_EquipBestArmor
AI_EquipBestMeleeWeapon
AI_EquipBestRangedWeapon
AI_TakeItem
AI_UnequipArmor
AI_Unequipweapons
AI_UseItem
AI_UseItemToState
Kampf
AI_AimAt
AI_Attack
AI_CombatReactToDamage
AI_Defend
AI_Dodge
AI_DrawWeapon
AI_FinishingMove
AI_Flee
AI_ReadyMeleeWeapon
AI_ReadyRangedWeapon
AI_ReadySpell
AI_RemoveWeapon
AI_ShootAt
AI_Stop_Aim
AI_UnreadySpell
Mobs
AI_DropMob
AI_TakeMob
AI_UseMob