Hier werden die Unterschiede zwischen zwei Versionen gezeigt.
Beide Seiten, vorherige Überarbeitung Vorherige Überarbeitung Nächste Überarbeitung | Vorherige Überarbeitung | ||
effects_editor_for_gothic_2 [2024/01/07 12:55] damianut |
effects_editor_for_gothic_2 [2024/01/07 20:25] (aktuell) damianut |
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(working name, the tool during development, not released) | (working name, the tool during development, not released) | ||
- | {{::7_npc_visual.png?nolink&400|}} | + | {{::7_npc_visual.png?400|}} |
A tool written by [[https://forum.worldofplayers.de/forum/members/205089-Risepolak|Risepolak (Xardas17)]] in C# and currently allowing without running Gothic: | A tool written by [[https://forum.worldofplayers.de/forum/members/205089-Risepolak|Risepolak (Xardas17)]] in C# and currently allowing without running Gothic: | ||
- | == 1) NPC == | + | 1) NPC |
Preview of head, body and armour textures. | Preview of head, body and armour textures. | ||
- | == 2) Items == | + | |
+ | 2) Items | ||
Creating, editing, saving (into ".d" file), compiling (into ".ZEN" file), removing and preview (also graphically). Creating ".3DS" and ".TEX" files for a runes. | Creating, editing, saving (into ".d" file), compiling (into ".ZEN" file), removing and preview (also graphically). Creating ".3DS" and ".TEX" files for a runes. | ||
Creating, editing, saving (into ".d" file), compiling (into ".ZEN" file), removing and preview (also graphically): | Creating, editing, saving (into ".d" file), compiling (into ".ZEN" file), removing and preview (also graphically): | ||
- | == 3) PFX (Particle FX) == | + | 3) PFX (Particle FX) |
- | == 4) spells and other visuals effects (VFX) == | + | 4) spells and other visuals effects (VFX) |
- | == 5) lights == | + | 5) lights |
- | == 6) flares (lensflare) == | + | 6) flares (lensflare) |
- | == 7) Sounds == | + | 7) Sounds |
Creating, editing, saving, compiling, removing and playing sounds. | Creating, editing, saving, compiling, removing and playing sounds. | ||
- | == 8) Anims == | + | 8) Anims |
Creating, editing, saving (into ".MDS" and ".ASC") and removing MDS and ASC. | Creating, editing, saving (into ".MDS" and ".ASC") and removing MDS and ASC. | ||
Zeile 34: | Zeile 34: | ||
== Screenshots == | == Screenshots == | ||
- | {{:1_5_items_runes.png?nolink&400|}}{{:1_1_items_weapons.png?nolink&400|}}{{::2_pfx.png?nolink&400|}}{{::3_spell_fx.png?nolink&400|}}{{::4_1_lightpresets.png?nolink&400|}}{{::4_2_lensflare.png?nolink&400|}}{{::5_sound.png?nolink&400|}}{{::6_animations.png?nolink&400|}} | + | {{:1_5_items_runes.png?400|}}{{:1_1_items_weapons.png?400|}}{{::2_pfx.png?400|}}{{::3_spell_fx.png?400|}}{{::4_1_lightpresets.png?400|}}{{::4_2_lensflare.png?400|}}{{::5_sound.png?400|}}{{::6_animations.png?400|}} |