====== "Effects Editor for Gothic 2" ====== (working name, the tool during development, not released) {{::7_npc_visual.png?400|}} A tool written by [[https://forum.worldofplayers.de/forum/members/205089-Risepolak|Risepolak (Xardas17)]] in C# and currently allowing without running Gothic: 1) NPC Preview of head, body and armour textures. 2) Items Creating, editing, saving (into ".d" file), compiling (into ".ZEN" file), removing and preview (also graphically). Creating ".3DS" and ".TEX" files for a runes. Creating, editing, saving (into ".d" file), compiling (into ".ZEN" file), removing and preview (also graphically): 3) PFX (Particle FX) 4) spells and other visuals effects (VFX) 5) lights 6) flares (lensflare) 7) Sounds Creating, editing, saving, compiling, removing and playing sounds. 8) Anims Creating, editing, saving (into ".MDS" and ".ASC") and removing MDS and ASC. As you can see, tool looks like pilot's cockpit. Requires to learn properties of various prototypes. == Screenshots == {{:1_5_items_runes.png?400|}}{{:1_1_items_weapons.png?400|}}{{::2_pfx.png?400|}}{{::3_spell_fx.png?400|}}{{::4_1_lightpresets.png?400|}}{{::4_2_lensflare.png?400|}}{{::5_sound.png?400|}}{{::6_animations.png?400|}}